Version 0.940

The major changes are as follows.


 * Group Combat: Your companion generals and allies will join your combat when near and enemy armies nearby will also join combat as reinforcement.
 * Added trading convoy: You will see trading convoys on the world map and you can rob them.
 * Added auto-equip function (Automatically pick up the most suitable weapons and armors for your squad members)
 * Added auto-refill squad function (Automatically refill your squad with unassigned units)
 * Added all-attack and all-go-to commands for companions for the player to quickly order companion generals to attack a city or gather near a city.
 * Added the faction's military strength and finance chart for the player to easily compare each faction's performance.
 * Added quick-sell-junk function.
 * Optimized the Party UI's refreshing speed and the combat map spawning speed. (Fixed the frequent memory leak during spawning of soldiers).
 * Added the mayor system(AI factions and you can assign generals as mayor of a city. Mayors will auto-manage the city, build and fix buildings and recruit garrison).
 * Optimized enemy AI (Now they can flank you, charge at you and so on).
 * Balanced the game (Added more low-level enemies and balanced the economy and difficulty).
 * Balanced the looting system(During a joint operation, you can only get your share if you contribute)
 * Save all status of AI armies (For example, when the enemies are sieging your city or in combat, all these status will be saved if you load the game).
 * Added different difficulty levels.

We have also fixed many bugs, a few major ones are as follows.


 * Disappearing inventory items after load.
 * Items won't disappear after delivering a collecting mission.
 * You will get a city after helping a faction attacking the city.
 * Game frequently crashes during deployment phrase or managing squads.
 * Disappearing mercenary camp after some time during the game.
 * Key-mapping gets reset to none if you have corrupted save file bug.

For the next build, we will keep working on a few new features and keep polishing the current ones. We will keep improving game balance, player experience, sound effects, and UI.