Version 0.213

Patch Notes

-Bug Fix: Garrisoned units still spawn in front of enemy.

-Bug Fix: Garrison not showing up sometimes

-Bug Fix: If a squad retreats from combat, then you can no longer use that party during the next fight.

-Bug Fix: The garrison trying to flee but they can't move.

-Bug Fix: Amount of people in enemy squad shown wrong.

-Bug Fix: Time stops when resting in hotels.

-Bug Fix: Can over-limit squad members if have injured and add people from prisoners.

-Bug Fix: Party counter not shown correctly.

-Bug Fix: If press fast deployment, troops which were fleeing will re-deploy.

-Bug Fix: Completing the quest to deliver Troops to a Town, troops disappeared but limit of troops don't lower and they remain as unassigned.

-Bug Fix: Fleeing away enemies sit, not moving and then get killed.

-Bug Fix: Guns never have a full magazine at the beginning of the battle

-Bug Fix: Rifle silencer is not shaded red when equipping VIM sniper rifle while rifle itself is not compatible with silencer.

-Bug Fix: After entering the combat and while in the deployment phase, if you do nothing the battle will not start but your health bar will keep on replenishing

-Bug Fix: If select squads with selection box and ask them to follow me they will not follow.

-Bug Fix: After destroyed a faction, leftover squads will not be recognized as enemy.

-Bug Fix: VIM scope not aligned.

-Made a night map brighter.