Version 0.911


 * Eliminate the Looter mission doesn't give rewards.
 * 6x scope sensitivity won't work.
 * Right-click to unequip weapon's when inventory is full will destroy the weapon.
 * Trader inventory display only half of the items.
 * Looted items sometimes will go into the trader's inventory automatically.
 * Pressing ESC key during combat will force you back to the world map.
 * Data window is scaled wrong.
 * Bug Fix: Scope sometimes disappears after load.
 * Bug Fix: Customizable equipment for NPCs DISAPPEAR if they lack the skills to equip it.

And all that was in the test version also:


 * Fixed the loading crash bug.
 * Slightly reduced memory usage.
 * Improved loading game speed.
 * Added the ESC button to quit all UI menus.
 * Improved world map AI: chasing and running away logic.
 * Added overweight system: On the world map, if the player carries too much stuff, it will go overweight.
 * Soldiers with higher level will have reduced death rate(Injured than killed)
 * Reduced NPCs sighting range during the night, sunset and sunrise.
 * Rest in the hotel will require you to pay per day.
 * Added more mercenary camps.
 * Added headshot indicator.
 * Added level indicator of enemy armies. (Shown when your mouse hover on the enemy army)
 * Bug Fix: Cannot exit the village while stealing or extorting.
 * Bug Fix: Time won't stop when visiting the mercenary camp.
 * Bug Fix: World camera moves too fast when resting in the hotel.
 * Merchants have more items to sell.
 * Adjust the crouching height to be slightly higher.
 * Bug Fix: .50Cal supplies only 15 ammo.
 * Added some higher tiers troops in the barracks.